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Toobar Zoobar
the unholy legion of darkstar DARKSTAR ARMY
22
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Posted - 2014.11.26 10:15:00 -
[1] - Quote
Breakin Stuff wrote:Getting ganged up on is supposed to be a losing prospect.
Two forge gunners targeting you is just as, or more deadly.
Justifying a nerf based on "they can focus fire" is idiotic.
And the swarm speed was buffed because dropships could flat out outrun them.
You need better justification than "teamwork is OP" to call for nerfs. AV as it stands is too unforgiving. Its far too easy for one guy with decent AV to fend of an ADS.
Combine the still prevalent invisible swarm glitch with the buffs they got and thats a dropship pilot on a rage.
And forge gun v ADS is like shooting fish in a barrel.
Its ridiculous how how there are no counter measures and down right criminal that there are no lock-on warnings. If there was well we wouldn't even need to worry about fixing the invisible swarm glitch. But as it stands pilots are at an unfair disadvantage and as a result have to enter every engagement very apprehensive, which isn't much fun.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Toobar Zoobar
the unholy legion of darkstar DARKSTAR ARMY
24
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Posted - 2014.11.26 11:56:00 -
[2] - Quote
True Adamance wrote:Toobar Zoobar wrote:Breakin Stuff wrote:Getting ganged up on is supposed to be a losing prospect.
Two forge gunners targeting you is just as, or more deadly.
Justifying a nerf based on "they can focus fire" is idiotic.
And the swarm speed was buffed because dropships could flat out outrun them.
You need better justification than "teamwork is OP" to call for nerfs. AV as it stands is too unforgiving. Its far too easy for one guy with decent AV to fend of an ADS. Combine the still prevalent invisible swarm glitch with the buffs they got and thats a dropship pilot on a rage. And forge gun v ADS is like shooting fish in a barrel. Its ridiculous how there are no counter measures and down right criminal that there are no lock-on warnings. If there was well we wouldn't even need to worry about fixing the invisible swarm glitch. But as it stands pilots are at an unfair disadvantage and as a result have to enter every engagement very apprehensive, which isn't much fun. Ha.....hahaha..... you weren't here for Uprising 1.0 -1.6 were you son..... I been playin this game since may 2012...
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
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Posted - 2014.11.28 07:01:00 -
[3] - Quote
True Adamance wrote:Toobar Zoobar wrote:True Adamance wrote:Toobar Zoobar wrote:Breakin Stuff wrote:Getting ganged up on is supposed to be a losing prospect.
Two forge gunners targeting you is just as, or more deadly.
Justifying a nerf based on "they can focus fire" is idiotic.
And the swarm speed was buffed because dropships could flat out outrun them.
You need better justification than "teamwork is OP" to call for nerfs. AV as it stands is too unforgiving. Its far too easy for one guy with decent AV to fend of an ADS. Combine the still prevalent invisible swarm glitch with the buffs they got and thats a dropship pilot on a rage. And forge gun v ADS is like shooting fish in a barrel. Its ridiculous how there are no counter measures and down right criminal that there are no lock-on warnings. If there was well we wouldn't even need to worry about fixing the invisible swarm glitch. But as it stands pilots are at an unfair disadvantage and as a result have to enter every engagement very apprehensive, which isn't much fun. Ha.....hahaha..... you weren't here for Uprising 1.0 -1.6 were you son..... I been playin this game since may 2012... Then you should know that this current AV climate was certainly NOT the worst its been for Vehicles. Whats your point? It may not be the worst climate but it is still not good enough. Swarms are plane stupid. Forge guns are plane stupid. We need more traditional AV weapons. We need lock-on warnings and countermeasures for vehicles just like every other game out there.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
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Posted - 2014.11.28 07:30:00 -
[4] - Quote
Breakin Stuff wrote:considering that the forge gun is akin to a recoiless rifle from WWI/WWII you don't get much more traditional than that The forge gun is impossible. Even if we did develop advanced rail tech, firing it would fling the guy using it back 5 yards and the projectile itself couldn't maintain that level a trajectory.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
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Posted - 2014.11.28 08:36:00 -
[5] - Quote
Breakin Stuff wrote:Toobar Zoobar wrote:Breakin Stuff wrote:considering that the forge gun is akin to a recoiless rifle from WWI/WWII you don't get much more traditional than that The forge gun is impossible. Even if we did develop advanced rail tech, firing it would fling the guy using it back 5 yards and the projectile itself couldn't maintain that level a trajectory. if inertial dampers work on falls they work on dissipation of forge gun uber recoil The inertial damper, also impossible.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
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Posted - 2014.11.28 10:20:00 -
[6] - Quote
Breakin Stuff wrote:Toobar Zoobar wrote:Breakin Stuff wrote:Toobar Zoobar wrote:Breakin Stuff wrote:considering that the forge gun is akin to a recoiless rifle from WWI/WWII you don't get much more traditional than that The forge gun is impossible. Even if we did develop advanced rail tech, firing it would fling the guy using it back 5 yards and the projectile itself couldn't maintain that level a trajectory. if inertial dampers work on falls they work on dissipation of forge gun uber recoil The inertial damper, also impossible. Welcome to regular science fiction as opposed to hard science fiction. In regular science fiction, space magic exists! With Sci-Fi space magic in games is very easy to create unbalance. Thats what has happened here.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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